Competition, Legitimacy, and the Moral Economy of Merit in Gamer Subculture: The Case of Super Smash Bros. Ultimate in Spain. Revista de la Asociación Española de Investigación de la Comunicación, [S. l.], v. 13, n. 26, p. raeic132606, 2026. DOI: 10.24137/raeic.13.26.6. Disponível em: https://www.revistaeic.eu/index.php/raeic/article/view/721. Acesso em: 15 nov. 2026.